Norra
Norra
Mid
About Norra
Norra is an artillery mage who can play in the Mid Lane. She has high, consistent damage output thanks to her long-range abilities. With Norra, you'll be able to poke throughout the game reliably, and once you have a few items, you can start to one-shot high-value targets on the enemy team. However, even though Norra has a lot of consistent damage, all of her abilities are skillshots. If you can't hit them, you won't deal any damage. With no in-built escapes, she can die super easily. If you get hit by any crowd control or if an assassin gets on top of you, you will die very quickly.
Starting stats · level 1
No items or runes · source skill plan · standard mode and explicit default conditions.
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result.
Target patch: 7.3d
- champion · Norra · hp: corroborated
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result.
Target patch: 7.3d
- champion · Norra · ad: corroborated
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result.
Target patch: 7.3d
- champion · Norra · armor: corroborated
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result.
Target patch: 7.3d
- champion · Norra · mr: corroborated
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_speed_per_lvl.
Target patch: 7.3d
- champion · Norra · attack_speed_base: primary_verified
- champion · Norra · attack_speed_ratio: primary_verified
- champion · Norra · attack_speed_bonus: primary_verified
- champion · Norra · attack_speed_per_lvl: conflicted
- mechanic · Global rules · attack_speed_growth: modeled
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result.
Target patch: 7.3d
- champion · Norra · move_speed: corroborated
Level scaling & all stats
| Stat | Level 1 | Level 15 |
|---|---|---|
|
|
630Corroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
2,310Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.hp_per_lvl. Target patch: 7.3d
|
|
|
54Corroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
103Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.ad_per_lvl. Target patch: 7.3d
|
|
|
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
34Corroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
97Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.armor_per_lvl. Target patch: 7.3d
|
|
|
36Corroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
52.8Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.mr_per_lvl. Target patch: 7.3d
|
|
|
460Corroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
1,160Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.mana_per_lvl. Target patch: 7.3d
|
|
|
0.75 attacks/secConflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_speed_per_lvl. Target patch: 7.3d
|
0.855 attacks/secConflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_speed_per_lvl. Target patch: 7.3d
|
|
|
20%Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_speed_per_lvl. Target patch: 7.3d
|
36.8%Conflicting inputs
Conflicting inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_speed_per_lvl. Target patch: 7.3d
|
|
|
355 units/secCorroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
355 units/secUnverified inputs
Unverified inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.move_speed_per_lvl. Target patch: 7.3d
|
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
200%Source-backed model
Source-backed model
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
200%Source-backed model
Source-backed model
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
0%Model default
Model default
Derived 7.3d model output; not a client-measured total. No contributing catalog scalar; this is the engine default, not independent evidence of zero in every game situation. Target patch: 7.3d |
|
|
10 health/5 secCorroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
18.4 health/5 secCorroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
|
|
14 mana/5 secCorroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
28 mana/5 secCorroborated inputs
Corroborated inputs
Derived 7.3d model output; not a client-measured total. Source status describes contributing raw fields or implemented rules, not independent verification of their combined result. Target patch: 7.3d
|
|
|
550 unitsUnverified inputs
Unverified inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_range. Target patch: 7.3d
|
550 unitsUnverified inputs
Unverified inputs
Derived 7.3d model output; not a client-measured total. Unresolved input evidence: Norra.attack_range. Target patch: 7.3d
|
Suggested build
Imported guide · patch 7.3d · not a measured best-build ranking
Runes, skills & guide source
Original guideRunes
Summoner spells
Skill priority
Review: imported guide recommendation, not manually reviewed or a measured ranking
Only compatible runes are prefilled. Summoner spells and skill order are guide recommendations, not simulated actions.
Not loaded: Boots of Mana. Enchants use their own game slot.
Item effects & stat changes
Level 9 · standard mode · target: 2000 HP, 100 armor, 100 MR · 10-second attack window. Item and rune conditions begin at their shown defaults.
Boots of Mana
-
Movement speed (raw): +47.7 units/sec -
Ability power: +32.5
-
Mana regeneration: +16.5 mana/5 sec
Eligible for this champion and inventory.
- boots
Passive, active and proc rules
-
Listed mana regen: 75 %
Boots of Mana contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed ap: 25 ap
Boots of Mana contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed move speed: 45 move_speed
Boots of Mana contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Attacks and active abilities deal eighteen bonus damage to minions only.: Explanatory / not numerically modeled
Attacks and active abilities deal eighteen bonus damage to minions only. Descriptive or event-transforming utility; use its structured parameters rather than a fake scalar amount.
Condition: See explanation
Coverage: descriptive
Rule source -
Equilibrium: 0 %
Equilibrium Evaluated at the pre-effect snapshot, before its own grant. Shared unique effects are not additive; use the item-removal delta for the complete contribution. Explicit activation condition is inactive.
Condition: {'key': 'manaless_champion', 'value': True}
Coverage: inactive
Rule source -
Declared-target attack DPS change: Explanatory / not numerically modeled
Full-loadout removal counterfactual including champion conversions, shared unique effects, multiplicative dependencies and attack cadence; not an unconditional item ranking. First Strike: declare opening-combat eligibility (you strike within 0.25 seconds before being struck).
Condition: Same champion, level, target snapshot, duration, other items and states; remove only this copy.
Coverage: unknown
Rule source -
Expected ordinary attack damage change: 0 raw damage / attack
Actual removal counterfactual for the ordinary attack profile, including nonstandard crit. Periodic intrinsic procs and item procs belong to the separate damage window.
Condition: Same initial champion/item/rune state and fixed target; before mitigation and independent of reload timing.
Coverage: supported
Rule source
Luden's Echo
-
Ability power: +130
-
Mana: +500 -
Ability haste: +10
Eligible for this champion and inventory.
Passive, active and proc rules
-
Listed ability haste: 10 ability_haste
Luden's Echo contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed mana: 500 mana
Luden's Echo contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed ap: 100 ap
Luden's Echo contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Echo: 0 damage
Echo Explicit activation condition is inactive.
Condition: {'key': 'echo_ready', 'value': True}
Coverage: inactive
Rule source -
Declared-target attack DPS change: Explanatory / not numerically modeled
Full-loadout removal counterfactual including champion conversions, shared unique effects, multiplicative dependencies and attack cadence; not an unconditional item ranking. First Strike: declare opening-combat eligibility (you strike within 0.25 seconds before being struck).
Condition: Same champion, level, target snapshot, duration, other items and states; remove only this copy.
Coverage: unknown
Rule source -
Expected ordinary attack damage change: 0 raw damage / attack
Actual removal counterfactual for the ordinary attack profile, including nonstandard crit. Periodic intrinsic procs and item procs belong to the separate damage window.
Condition: Same initial champion/item/rune state and fixed target; before mitigation and independent of reload timing.
Coverage: supported
Rule source
Stormsurge
-
Movement speed (raw): +24 units/sec -
Ability power: +117
-
Flat magic penetration: +15
Eligible for this champion and inventory.
Passive, active and proc rules
-
Listed move speed: 6 %
Stormsurge contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed magic pen: 15 magic_pen
Stormsurge contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed ap: 90 ap
Stormsurge contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Squall: 0 damage
Squall Explicit activation condition is inactive.
Condition: {'key': 'squall_ready', 'value': True}
Coverage: inactive
Rule source -
Declared-target attack DPS change: Explanatory / not numerically modeled
Full-loadout removal counterfactual including champion conversions, shared unique effects, multiplicative dependencies and attack cadence; not an unconditional item ranking. First Strike: declare opening-combat eligibility (you strike within 0.25 seconds before being struck).
Condition: Same champion, level, target snapshot, duration, other items and states; remove only this copy.
Coverage: unknown
Rule source -
Expected ordinary attack damage change: 0 raw damage / attack
Actual removal counterfactual for the ordinary attack profile, including nonstandard crit. Periodic intrinsic procs and item procs belong to the separate damage window.
Condition: Same initial champion/item/rune state and fixed target; before mitigation and independent of reload timing.
Coverage: supported
Rule source
Rabadon's Deathcap
-
Ability power: +289
Eligible for this champion and inventory.
Passive, active and proc rules
-
Listed ap: 130 ap
Rabadon's Deathcap contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Existing items.json modifiers are already counted by the listed-stat engine.: Explanatory / not numerically modeled
Already modeled by baseline; not a missing mechanic and must not be applied a second time. Already modeled by baseline; not a missing mechanic and must not be applied a second time.
Condition: See explanation
Coverage: unmodeled
Rule source -
Declared-target attack DPS change: Explanatory / not numerically modeled
Full-loadout removal counterfactual including champion conversions, shared unique effects, multiplicative dependencies and attack cadence; not an unconditional item ranking. First Strike: declare opening-combat eligibility (you strike within 0.25 seconds before being struck).
Condition: Same champion, level, target snapshot, duration, other items and states; remove only this copy.
Coverage: unknown
Rule source -
Expected ordinary attack damage change: 0 raw damage / attack
Actual removal counterfactual for the ordinary attack profile, including nonstandard crit. Periodic intrinsic procs and item procs belong to the separate damage window.
Condition: Same initial champion/item/rune state and fixed target; before mitigation and independent of reload timing.
Coverage: supported
Rule source -
Listed ap conversion: 30 %
Applies 30% ap scaling (multiplicative percent); actual coupled contribution is shown in stat deltas.
Condition: Equipped; champion and same-loadout conversions still apply.
Coverage: supported
Rule source
Cryptbloom
-
Ability power: +97.5
-
Ability haste: +20
-
Magic penetration: +30%
Eligible for this champion and inventory.
- wiki_antimagicresist
Passive, active and proc rules
-
Listed ability haste: 20 ability_haste
Cryptbloom contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed magic pen percent: 30 %
Cryptbloom contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Listed ap: 75 ap
Cryptbloom contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Takedown nova allied heal: 0 heal
Takedown nova allied heal Explicit activation condition is inactive.
Condition: {'key': 'life_from_death_ready', 'value': True}
Coverage: inactive
Rule source -
Declared-target attack DPS change: Explanatory / not numerically modeled
Full-loadout removal counterfactual including champion conversions, shared unique effects, multiplicative dependencies and attack cadence; not an unconditional item ranking. First Strike: declare opening-combat eligibility (you strike within 0.25 seconds before being struck).
Condition: Same champion, level, target snapshot, duration, other items and states; remove only this copy.
Coverage: unknown
Rule source -
Expected ordinary attack damage change: 0 raw damage / attack
Actual removal counterfactual for the ordinary attack profile, including nonstandard crit. Periodic intrinsic procs and item procs belong to the separate damage window.
Condition: Same initial champion/item/rune state and fixed target; before mitigation and independent of reload timing.
Coverage: supported
Rule source
Infinity Orb
-
Ability power: +143
Eligible for this champion and inventory.
Passive, active and proc rules
-
Listed ap: 110 ap
Infinity Orb contributes this listed stat before champion and loadout conversions; it is not necessarily its final marginal contribution.
Condition: Equipped; actual converted change is in stat deltas.
Coverage: supported
Rule source -
Abilities and empowered attacks deal twenty percent bonus damage to targets below forty percent health. Does not make every ordinary attack crit.: Explanatory / not numerically modeled
Abilities and empowered attacks deal twenty percent bonus damage to targets below forty percent health. Does not make every ordinary attack crit. Descriptive or event-transforming utility; use its structured parameters rather than a fake scalar amount.
Condition: See explanation
Coverage: descriptive
Rule source -
Declared-target attack DPS change: Explanatory / not numerically modeled
Full-loadout removal counterfactual including champion conversions, shared unique effects, multiplicative dependencies and attack cadence; not an unconditional item ranking. First Strike: declare opening-combat eligibility (you strike within 0.25 seconds before being struck).
Condition: Same champion, level, target snapshot, duration, other items and states; remove only this copy.
Coverage: unknown
Rule source -
Expected ordinary attack damage change: 0 raw damage / attack
Actual removal counterfactual for the ordinary attack profile, including nonstandard crit. Periodic intrinsic procs and item procs belong to the separate damage window.
Condition: Same initial champion/item/rune state and fixed target; before mitigation and independent of reload timing.
Coverage: supported
Rule source
Situational item swaps
Situational alternatives · explicit rule filters
Imported champion role: Mage. AP and attack-DPS objectives are not interchangeable. Choose a scenario that matches your question.
Incoming physical-damage profile · Bramble Vest
Replace Infinity Orb in B with Bramble Vest. Rule filter: listed armor > 0; completed build cost 14,200 ≤ imported budget 16,300 gold. First alphabetically eligible example, not the best item.
-
Ability power: -143
-
Armor: +30
Defensive profiles show armor/MR changes only; incoming abilities, effective-health survival and fight outcomes are not simulated.
Alternative item sourceCompare this exact A/B scenarioIncoming magic-damage profile · Abyssal Mask
Replace Infinity Orb in B with Abyssal Mask. Rule filter: listed mr > 0; completed build cost 15,600 ≤ imported budget 16,300 gold. First alphabetically eligible example, not the best item.
-
Health: +350 -
Ability power: -143
-
Magic resistance: +45 -
Ability haste: +10
Defensive profiles show armor/MR changes only; incoming abilities, effective-health survival and fight outcomes are not simulated.
Alternative item sourceCompare this exact A/B scenarioAbilities and source notes
PBeloved Trinkets
Trinket: Every 21 seconds, her next ability cast leaves a Trinket on the battlefield for 4 seconds. When touched by an enemy champion, the Trinket activates and fires magical energy at the target, dealing 20 (+20% AP) magic damage. Hitting champions with basic abilities reduces this ability's cooldown by 20% of the maximum cooldown.
English source
QMemory Surge
Passive : Deals 1% - 2.5% of the target's max Health as bonus magic damage to enemies enlarged by Threads. Hold (Active) : Gathers memories, slowing herself by 20% . If she continues charging after reaching full charge, the slow increases to 30% and she teleports backward for a short distance after firing. Release (Active) : Unleashes the memories she gathered, charging and firing a magic bolt in the target direction. The magic bolt stops when it hits an enemy champion, dealing 55 / 110 / 165 / 220 ( +60% AP ) magic damage to them and enemies nearby. While Charging : Norra can choose a direction to fire the bolt in; The bolt's range increases with charge duration; The bolt's damage increases with charge duration, up to 140% bonus (deals max 84 damage); When fully charged, Norra activates all nearby Trinkets to fire at the first champion hit by the bolt.
Cooldown: 7 / 6 / 5 / 4 · Cost: 50 / 55 / 60 / 65English source
WJourney to Nowhere
Creates a circular magic portal in a target location, dealing 65 / 105 / 145 / 185 ( +40% AP ) magic damage to all enemies within and sending them to another dimension for 1.5 seconds. Enemies in the other dimension : Cannot attack or use abilities, but can move and are slowed by 80% for 0.75 seconds. Enemies are returned to their original location after 1.5 seconds.
Cooldown: 23 / 22 / 21 / 20 · Cost: 75 / 80 / 85 / 90English source
EThreads of Homecoming
Passive : When a Trinket damages its target, it applies a Thread . Active : Conjures a portal on each end of a horizontal target area. After a delay, the portals fire interweaving Threads, dealing 70 / 120 / 170 / 220 ( +60% AP ) magic damage and applying Threads to all enemies caught in between. Targets marked with Threads : Have their hitbox size increased by 4 seconds and are slowed by 20% for 2 seconds. Deals 115% damage to monsters and minions.
Cooldown: 12 / 10 / 9 / 7 · Cost: 65 / 65 / 65 / 65English source
RPortalpalooza!
Creates a large teleportation magic circle, encircling all units caught within. Swiping from one edge of the circle to another. Conjures a portal at both ends, firing a magic bolt from end to end. Norra can do this up to 4 times. The magic bolt slows the first enemy champion by 80% for 0.5 seconds and deals 100 / 140 / 180 ( +55% AP ) magic damage to all enemies along its path. The fourth magic bolt deals 40% bonus magic damage .
Cooldown: 105 / 95 / 95 · Cost: 100 / 100 / 100English sourceAbility reference only. The skill plan supplies supported combat-rank assumptions; descriptions do not automatically cast spells or simulate ability combos.
Rules, sources and missing evidence
Checked: one allocation per level position; sourced rank caps and innate ranks; standard paid ultimate ranks at levels 5/9/13. Basic-rank unlock levels and some innate-upgrade gates are not established by these sources. Passing these checks is not a claim that a custom plan is legal in the current client.
- Minimum champion levels for basic-ability ranks are not supplied by the available rule sources.
Source recommendations are examples, not minimum rank-unlock rules. A later recommended upgrade does not prove earlier upgrades are forbidden.
English ability text: WildRiftFire guide · guide patch 7.3d · recorded 2026-11-01. Builder target patch 7.3d. Guide numbers have not been reconciled or client-verified.
- Standard rules — quoted secondary reference, not client verification.
- Official champion library — China region, version 7.3; per-rank descriptions corroborate rank counts, not minimum upgrade levels.
Additional rank-gate research and rejected evidence
- Nidalee Raw Gate Rejected — Raw ability template contains explicit 6/11/16 gates, incompatible with Wild Rift maximum level 15; not applied.
- Yuumi Raw — Raw You and Me template corroborates free W/Q5; 1;6;11 belongs to level-dependent cooldown, not paid-rank legality.
- Public Riot Api Schema — Independent public-web API wrapper documents ability descriptions/media/types, no rank-upgrade table.
- Merged Api Boundary — Merged PC/WR identity API is not independent WR rank-gate evidence; PC rules deliberately not imported.
- Official Rank Counts 6 3D — Official Yuumi rework has five Q and four W value entries; Jayce W has five value entries. Not supplied: Minimum champion levels for any resulting rank; value-array positions are not unlock gates.
- Jayce Official Library Recheck — Fresh China-region official library corroborates Q/W/E five ranks and one R description. Not supplied: Minimum champion levels; variType fields label damage/cost/cooldown values, not upgrade gates.
- Yuumi Official Library Recheck — Fresh China-region official library corroborates five Q, four W/E and three R descriptions. Not supplied: Q fifth-rank and paid W minimum levels; cooldown scaling is not a paid-rank gate.
- Nidalee Official Library Recheck — Fresh China-region official library states innate learned R rank 1 and four R descriptions. Not supplied: Minimum champion levels for paid R upgrades; neither 5/9/13 nor PC 6/11/16 is supplied here.
Ability text, plans and coverage JSON · Quoted rank-rule sources. All guide and rule snapshots are SHA-256 checked. A current-client/authoritative rank-unlock table is required to remove the custom-plan legality limitation.
Calculation notes & sources
Includes available base stats, level growth, contextual item effects, explicit rune and champion conditions, and sustained basic-attack DPS against a declared target. Unknown source values stay Unknown, not zero.
No ability-combo or full-fight simulation, aggregate stat score, or best-build winner. Each attack result declares assumptions and unsupported events.
Target patch: 7.3d. Data scope: Wild Rift standard listed stats; source-audited fields, not universal verification. Review: Source-audited with genuine field-level gaps; see coverage report, not universally verified.
Sources, patch coverage and limitationsExplore alongside Norra
Related by shared lane or imported role, not counter-pick strength.